Design Practice: Figma agent workflows in Design (+ FigJam/Slides sneak peek)
Use this official Figma lesson as a focused design exercise with a clear brief, critique points and handoff criteria.
Open lesson →Turn ideas into clear interfaces, prototypes and handoff-ready design systems in Figma.
Use this official Figma lesson as a focused design exercise with a clear brief, critique points and handoff criteria.
Open lesson →Learn the Figma workspace, organize early ideas and establish a clean file before designing screens.
Open lesson →Move from exploration into well-structured screens using frames, constraints and reusable visual decisions.
Open lesson →Connect screens into a focused prototype that tests a decision instead of merely demonstrating motion.
Open lesson →Package design intent so implementation teams can inspect, understand and build with fewer assumptions.
Open lesson →Bring interface language into the design process and test copy in the same context as layout and interaction.
Open lesson →Create shared working habits for feedback, decisions and file organization across a product team.
Open lesson →